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Everspace 2 rigged asteroid
Everspace 2 rigged asteroid











Show additional offscreen damage indicators in HUD.Increased heavy ship deceleration with enabled inertia dampening.

everspace 2 rigged asteroid

Modules will now always have a Firepower, Precision, or Structure bonus attribute if rarity is at least Uncommon.HUD markers for discovered objects will now be saved and restored when entering a location/loading a save.Greatly increased resulting Critical Hit Chance bonus from Precision attribute.Increase ship slots on Homebase from 3 to 5.Reduced Augmentation bonus from 30 to 20 per Augment.Homing missiles now require a short lock-on sequence and missiles will only home in when fired while a target is on screen.There are now cooldowns when installing new weapons/consumables.Slightly reduced Uncommon and Rare drop chances for low levels.

everspace 2 rigged asteroid

  • Balancing: Slower leveling by reducing enemy XP, slightly increased enemy DPS and HP.
  • #EVERSPACE 2 RIGGED ASTEROID MANUAL#

    Manual saving is now possible anywhere while not in a fight or mission.Added dedicated mission inventory to hold mission items instead of ship cargo.Added current conditions bar to ship menu tab.Added new/hint indication marker for some menu tabs and items.Added batch actions for processing multiple items at once.Added keybindings for cycling through on-screen enemy targets.Added setting for third-person camera stiffness.Added new Outlaw units: Bloodstar Prospector, Bloodstar Overseer, Outlaw Drone Carrier.Increased level cap to 15 and added three new player perks.Added new player ship class: Bomber (heavy fighter).In several location objectives, there several Containers, Shipwrecks, and other notable objects that are not tracked as Secret Stashes - best current example of this is Asteroid Cluster, in Union. In Cephas Downs, there is 1 Cargo Pod behind a destructible panel, but the other two 'hidden' ones are not tracked (though they may be intended as the visual indicator to go looking) - also, none of the Cargo Pods in Union Bridge are tracked There is an 11th Secret Stash in Anandra Bishop Starport (), that is flagged as a Stash, even though the location only shows 11 - The Cloaked Container that is very well hidden in debris in the clouds.Īsteroid Cluster, in Union also has a Cloaked Container that is flagged as a Secret Stash, even though the location shows 0Īres Relay Station (), out on the far off yellow station (potentially also the 3 used for the mokkar quest, but haven't verified)

    everspace 2 rigged asteroid

    Some of the ones I've found may actually be generated/not fixed, so I may have misidentified severalĪdditionally, there are several locations that have fixed containers (notable due to having guaranteed signal decoders, ship colors, etc) that aren't tracked as Secret Stashes: Ceto Transit Gate, Union Bridge, Asteroid Cluster (), etc. A good example of Containers is Cephas Downs (), where one Container is behind a door that requires an Energy Sphere to open that doesn't count, while a different Container behind an Energy Sphere puzzle does count. The best examples of this are Alcyone Station (), which has 1 shipwreck in the corrosion that counts, and 2-3 others that do not even though they are fixed spawns. There are a lot of Shipwrecks & Containers throughout Ceto & Union that are inconsistent in whether they count as Secret Stashes or not. There are a few locations that have Wrecks (not Shipwrecks) that aren't counted as Secret Stashes: Deserted Mining Station & Destroyed Mining Station In nearly all locations, all forms of Rigged Asteroids are counted as Secret Stashes, with the exceptions of Deserted Mining Station (where it is the location objective), *edit* the Rigged Asteroid in Peron IV does count











    Everspace 2 rigged asteroid